PARCHES Y ACTUALIZACIONES
El juego cuenta con un procedimiento de actualización totalmente automatizado.
Si está conectado a internet al iniciar el programa, este busca automáticamente dichas actualizaciones. Las actualizaciones se descargan y se instalan.
Current Version : 1.09
Patch notes: 1.09
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Bug corrections:
- Fixed a crash in the case of a war against a mercenary group
- Fixed several situations that cause the commando to be blocked
- Military units of the AI that come as supports in a conflict now return to their bases after the war is over
- Fixed various inventory modification bugs with DNA
- Other fixes for possible crashes
We would like to thank the community of players and in particular the beta testers for their collaboration in improving this game.
Patch notes: 1.08
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Main improvements and bug corrections:
- Game begins on 01/01/2023
- Updates on the heads of state and political alignments in Brazil, Italy, the United Kingdom and Iran.
- Balanced and improved system for calculating scores
- Addition of a 'Continue' button on the victory screen to continue the game
- Addition of an advanced option in which the game score is calculated solely on the completion of secret objectives.
- Corrected the inability to cancel an ongoing action or to give another order to a character who is performing another action with 'Repeat this action for all targets of this type' enabled
- Military units ordered to return to base will no longer be stuck if the base that they are attempting to reach is full
- Corrected the problem in updating the display when a character acquires several different objects at the same time
- Characters taken prisoner after the military captures a city now appear inside the city where they have been incarcerated
- Corrected the audio message that says the wrong country when a country at war surrenders
- You are now able to change the status of a UN member in DNA mode
- The psychological profile 'Discreet' is now available in the list of profiles when you want to modify a character's profile in DNA mode
- In DNA mode, right-clicking on a territory now displays the correct country's information
- When modifying the Casus Belli value in DNA mode, it does not revert to the original value after closing the window
- It is once again possible for the Commando to separate from their unit and rejoin it without being blocked
- Other minor bug fixes
We would like to thank the community of players and in particular the beta testers for their collaboration in improving this game.
Patch notes: 1.07
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Main improvements and bug corrections:
- Fixed 2 game crash cases
- Bug fixes in the ToDo menu
- Addition of a button in the research center menu to show the progress in research points of the different domains
- Fighters and warships outside a base that is destroyed are now reassigned to the nearest valid base
- The action 'Cut off commercial relations' can now be completed
- Fixed a bug that creates many political characters in the capital of a country whose leader lost the elections
- Improved display of different instigators in action menus
- When dismissing a character, the character limit counter is reduced
- The character limit option no longer automatically sets to 10 when changing the Type of game
- Added a tooltip for characters that appear semi-transparent
- Improved optimization for multiplayer games
- Fixed Todo menu update in multiplayer games
- Fixed a bug in multiplayer games that hid the identity of husband/wife and best friends in the player-controlled character sheet
- In a multiplayer lobby, changing your player color no longer changes the selection of AI adversaries countries
- Fixed a color bug of dismissed characters in multiplayer games
- Fixed a research panel display bug in the Spanish and Italian versions
- Other minor bug fixes
We would like to thank the community of players and in particular the beta testers for their collaboration in improving this game.
Patch notes: 1.06
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New features:
- You can now manage money from a ministry slush fund you can transfer to other controlled characters and use to create cash and bribes
Game improvements:
- You can now reconnect to a multiplayer game after being disconnected
- You can now connect to a multiplayer game through an IP adress
- You can now change the UPNP port without creating a new multiplayer lobby
- Giving or asking objects to uncontrolled characters now costs influence points, or give influence points in the case of a gift of a precious object
- Every character has access to the action « Bribe by financial transaction »
Bug fixes:
- You no longer gain score when modifying the state budget without applying the changes
- Dependancies do not display in the current conflcits panel anymore
- You can now create fake ID badges when the Director of intelligence agency is in another country
- Fixed a bug that could prevent loading a save from a previous version
- Fixed animations and other visual issues when inviting a character to a restaurant
- Fixed a bug in the SMS when the Psychoanalyst send a patient’s psychiatric information
- Fixed a bug in the SMS when a character gives cash to a Gangster
- Other minor bug fixes
We would like to thank the community of players and in particular the beta testers for their collaboration in improving this game.
Patch notes: 1.05
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Main improvements and bug corrections:
- You can now randomly choose the country played and the opponents in solo mode.
- The name of the creator of a multiplayer game is now displayed in the list of online games.
- Flags are displayed in the news preview to quickly see which country the news comes from.
- There is a greater chance that a country will retaliate with a nuclear strike during a war.
- More military bases in the UK
- Fixed a bug that caused missiles to stick to the target without exploding.
- Fixed a bug that caused all break-in attempts to automatically try a second time and succeed.
- Players are no longer automatically placed in a team with other players in online games.
- You can no longer destroy satellites with air units
- There is no longer a crash when a player leaves a team in a multiplayer lobby.
- The list of characters is now displayed correctly when they are in a team with other players in a multiplayer lobby.
- Fixed game sorting and duplication in the multiplayer lobby list
- Fixed the speed of level 1 tanks
- The Kremlin has now the correct size and location in Moscow
- Improvements and fixes when a character fires a rocket launcher
- Fixed animation of police helicopter destruction (by rockets)
- Fixed a bug that allowed to start a recruitment campaign even when the maximum number of characters was reached.
- Other minor bug fixes
We would like to thank the community of players and in particular the beta testers for their collaboration in improving this game.
Patch notes: 1.04
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Améliorations et équilibrage du jeu :
- Added Korean language version
- Improved the interface to select additional characters
- Adjustment of the characters' layout when they are in their building
- Text messages read on smartphones are now displayed in anti-chronological order
- New faces for religious community leader characters
- Adjusted range, and improved animation and visuals when firing a rocket launcher
Corrections de bugs :
- Fixed interface bugs in commercial contracts
- Fixed a case not taken into account for the achievement 'Ultimate betrayal'.
- Various corrections of the To Do menu
- Fixed a bug that made foreign characters visible without reason
- Fixed a bug that prevented the faces of recruited ministers to be displayed in the recruitment interface of the leadership team
- Fixed a bug in the tooltips of the country files
- Fixed an animation bug when some characters consult their smartphone
- Fixed replacement of dead ministers by AI.
- Fixed fighters shots on cruisers
- Reassignment of characters without player when reloading network games
- Various corrections in the network game
We would like to thank the community of players and in particular the beta testers for their collaboration in improving this game.